A 2D platformer game prototype built with Unity featuring advanced character movement, hierarchical state machine (HSM) architecture, object pooling, and multiple weapon systems.

Game Features



  • Advanced 2D Character Movement: Jump, double jump, wall slide, dash, crouch
  • Hierarchical State Machine (HSM): Modular state-based player controller with separate classes for each state
  • Multiple Weapon Systems:
    • Ranged weapons with bullet object pooling
    • Raycast-based instant-hit weapons with visual effects
    • Experimental lobbing weapons (bombs)
  • Object Pooling System: Efficient memory management for bullets and projectiles
  • Unity's New Input System: Event-driven input handling with support for multiple control schemes
  • Pathfinding Systems: Both traditional and DOTS-optimized pathfinding implementations

Published 29 days ago
StatusReleased
PlatformsHTML5
AuthorPigeon
GenrePlatformer
Made withUnity
Tags2D, Pixel Art, Short, Singleplayer, Unity
ContentNo generative AI was used

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